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Original file line number | Diff line number | Diff line change |
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use bevy::prelude::*; | ||
use bevy_kira_audio::prelude::*; | ||
use bevy_mod_picking::prelude::*; | ||
use pyri_state::extra::entity_scope::StateScope; | ||
use pyri_state::prelude::*; | ||
|
||
use crate::core::pause::Pause; | ||
use crate::core::UpdateSet; | ||
use crate::game::actor::player::IsPlayer; | ||
use crate::screen::fade_out; | ||
use crate::screen::playing::PlayingAssets; | ||
use crate::screen::playing::PlayingMenu; | ||
use crate::screen::Screen; | ||
use crate::ui::prelude::*; | ||
use crate::util::prelude::*; | ||
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||
pub(super) fn plugin(app: &mut App) { | ||
app.add_systems( | ||
StateFlush, | ||
PlayingMenu::Defeat.on_edge(Pause::disable, (Pause::enable_default, open_defeat_menu)), | ||
); | ||
|
||
app.add_systems( | ||
Update, | ||
PlayingMenu::Defeat | ||
.enter() | ||
.in_set(UpdateSet::SyncLate) | ||
.run_if(detect_defeat), | ||
); | ||
} | ||
|
||
fn open_defeat_menu(mut commands: Commands, ui_root: Res<UiRoot>) { | ||
commands.spawn_with(defeat_overlay).set_parent(ui_root.body); | ||
commands.spawn_with(defeat_menu).set_parent(ui_root.body); | ||
} | ||
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||
pub fn detect_defeat(player_query: Query<Entity, With<IsPlayer>>) -> bool { | ||
player_query.is_empty() | ||
} | ||
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fn defeat_overlay(mut entity: EntityWorldMut) { | ||
entity.add(widget::blocking_overlay).insert(( | ||
Name::new("DefeatOverlay"), | ||
ZIndex::Global(1), | ||
ThemeColor::Overlay.target::<BackgroundColor>(), | ||
StateScope::<PlayingMenu>::default(), | ||
)); | ||
} | ||
|
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fn defeat_menu(mut entity: EntityWorldMut) { | ||
entity | ||
.insert(( | ||
Name::new("DefeatMenu"), | ||
NodeBundle { | ||
style: Style::ABS_COLUMN_MID, | ||
z_index: ZIndex::Global(2), | ||
..default() | ||
}, | ||
StateScope::<PlayingMenu>::default(), | ||
)) | ||
.with_children(|children| { | ||
children.spawn_with(header); | ||
children.spawn_with(button_container); | ||
}); | ||
} | ||
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const HEADER: &str = "Defeat :("; | ||
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fn header(mut entity: EntityWorldMut) { | ||
entity.insert(( | ||
Name::new("Header"), | ||
TextBundle::from_section( | ||
HEADER, | ||
TextStyle { | ||
font: BOLD_FONT_HANDLE, | ||
..default() | ||
}, | ||
) | ||
.with_style(Style { | ||
margin: UiRect::top(Vw(4.5)), | ||
..default() | ||
}), | ||
DynamicFontSize::new(Vw(5.0)).with_step(8.0), | ||
ThemeColorForText(vec![ThemeColor::BodyText]), | ||
)); | ||
} | ||
|
||
fn button_container(mut entity: EntityWorldMut) { | ||
entity | ||
.insert(( | ||
Name::new("ButtonContainer"), | ||
NodeBundle { | ||
style: Style { | ||
align_items: AlignItems::Center, | ||
flex_direction: FlexDirection::Column, | ||
margin: UiRect::top(VMin(6.0)), | ||
row_gap: Vw(2.5), | ||
..default() | ||
}, | ||
..default() | ||
}, | ||
)) | ||
.with_children(|children| { | ||
children.spawn_with(restart_button); | ||
children.spawn_with(quit_to_title_button); | ||
}); | ||
} | ||
|
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fn restart_button(mut entity: EntityWorldMut) { | ||
entity.add(widget::menu_button("Restart")).insert(( | ||
On::<Pointer<Click>>::run( | ||
|mut commands: Commands, audio: Res<Audio>, assets: Res<PlayingAssets>| { | ||
audio.play(assets.sfx_restart.clone()).with_volume(0.7); | ||
commands.spawn_with(fade_out(Screen::Playing)); | ||
}, | ||
), | ||
Style { | ||
height: Vw(9.0), | ||
width: Vw(38.0), | ||
align_items: AlignItems::Center, | ||
justify_content: JustifyContent::Center, | ||
..default() | ||
}, | ||
)); | ||
} | ||
|
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fn quit_to_title_button(mut entity: EntityWorldMut) { | ||
entity.add(widget::menu_button("Quit to title")).insert(( | ||
On::<Pointer<Click>>::run(Screen::Title.enter()), | ||
Style { | ||
height: Vw(9.0), | ||
width: Vw(38.0), | ||
align_items: AlignItems::Center, | ||
justify_content: JustifyContent::Center, | ||
..default() | ||
}, | ||
)); | ||
} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,177 @@ | ||
use bevy::prelude::*; | ||
use bevy_kira_audio::prelude::*; | ||
use bevy_mod_picking::prelude::*; | ||
use pyri_state::extra::entity_scope::StateScope; | ||
use pyri_state::prelude::*; | ||
|
||
use crate::core::pause::Pause; | ||
use crate::core::UpdateSet; | ||
use crate::game::actor::level::up::LevelUp; | ||
use crate::game::actor::level::Level; | ||
use crate::screen::fade_out; | ||
use crate::screen::playing::PlayingAssets; | ||
use crate::screen::playing::PlayingMenu; | ||
use crate::screen::Screen; | ||
use crate::ui::prelude::*; | ||
use crate::util::prelude::*; | ||
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pub(super) fn plugin(app: &mut App) { | ||
app.add_systems( | ||
StateFlush, | ||
PlayingMenu::Victory.on_edge(Pause::disable, (Pause::enable_default, open_victory_menu)), | ||
); | ||
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app.init_resource::<EndlessMode>(); | ||
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app.add_systems( | ||
Update, | ||
PlayingMenu::Victory | ||
.enter() | ||
.in_set(UpdateSet::SyncLate) | ||
.run_if(on_event::<LevelUp>().and_then(detect_victory)), | ||
); | ||
} | ||
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#[derive(Default, Resource)] | ||
pub struct EndlessMode(bool); | ||
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fn open_victory_menu(mut commands: Commands, ui_root: Res<UiRoot>) { | ||
commands | ||
.spawn_with(victory_overlay) | ||
.set_parent(ui_root.body); | ||
commands.spawn_with(victory_menu).set_parent(ui_root.body); | ||
} | ||
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pub fn detect_victory(level_query: Query<&Level>, endless_mode: Res<EndlessMode>) -> bool { | ||
if endless_mode.0 { | ||
return false; | ||
} | ||
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if let Some(level) = level_query.iter().last() { | ||
return level.current >= 10; | ||
} | ||
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false | ||
} | ||
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fn victory_overlay(mut entity: EntityWorldMut) { | ||
entity.add(widget::blocking_overlay).insert(( | ||
Name::new("VictoryOverlay"), | ||
ZIndex::Global(1), | ||
ThemeColor::Overlay.target::<BackgroundColor>(), | ||
StateScope::<PlayingMenu>::default(), | ||
)); | ||
} | ||
|
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fn victory_menu(mut entity: EntityWorldMut) { | ||
entity | ||
.insert(( | ||
Name::new("VictoryMenu"), | ||
NodeBundle { | ||
style: Style::ABS_COLUMN_MID, | ||
z_index: ZIndex::Global(2), | ||
..default() | ||
}, | ||
StateScope::<PlayingMenu>::default(), | ||
)) | ||
.with_children(|children| { | ||
children.spawn_with(header); | ||
children.spawn_with(button_container); | ||
}); | ||
} | ||
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const HEADER: &str = "Victory :)"; | ||
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fn header(mut entity: EntityWorldMut) { | ||
entity.insert(( | ||
Name::new("Header"), | ||
TextBundle::from_section( | ||
HEADER, | ||
TextStyle { | ||
font: BOLD_FONT_HANDLE, | ||
..default() | ||
}, | ||
) | ||
.with_style(Style { | ||
margin: UiRect::top(Vw(4.5)), | ||
..default() | ||
}), | ||
DynamicFontSize::new(Vw(5.0)).with_step(8.0), | ||
ThemeColorForText(vec![ThemeColor::BodyText]), | ||
)); | ||
} | ||
|
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fn button_container(mut entity: EntityWorldMut) { | ||
entity | ||
.insert(( | ||
Name::new("ButtonContainer"), | ||
NodeBundle { | ||
style: Style { | ||
align_items: AlignItems::Center, | ||
flex_direction: FlexDirection::Column, | ||
margin: UiRect::top(VMin(6.0)), | ||
row_gap: Vw(2.5), | ||
..default() | ||
}, | ||
..default() | ||
}, | ||
)) | ||
.with_children(|children| { | ||
children.spawn_with(keep_playing_button); | ||
children.spawn_with(restart_button); | ||
children.spawn_with(quit_to_title_button); | ||
}); | ||
} | ||
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pub fn reset_endless_mode(mut endless_mode: ResMut<EndlessMode>) { | ||
endless_mode.0 = false; | ||
} | ||
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fn keep_playing_button(mut entity: EntityWorldMut) { | ||
entity.add(widget::menu_button("Keep Playing")).insert(( | ||
On::<Pointer<Click>>::run( | ||
|mut endless_mode: ResMut<EndlessMode>, mut playing_menu: NextMut<PlayingMenu>| { | ||
endless_mode.0 = true; | ||
playing_menu.disable(); | ||
}, | ||
), | ||
Style { | ||
height: Vw(9.0), | ||
width: Vw(38.0), | ||
align_items: AlignItems::Center, | ||
justify_content: JustifyContent::Center, | ||
..default() | ||
}, | ||
)); | ||
} | ||
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fn restart_button(mut entity: EntityWorldMut) { | ||
entity.add(widget::menu_button("Restart")).insert(( | ||
On::<Pointer<Click>>::run( | ||
|mut commands: Commands, audio: Res<Audio>, assets: Res<PlayingAssets>| { | ||
audio.play(assets.sfx_restart.clone()).with_volume(0.7); | ||
commands.spawn_with(fade_out(Screen::Playing)); | ||
}, | ||
), | ||
Style { | ||
height: Vw(9.0), | ||
width: Vw(38.0), | ||
align_items: AlignItems::Center, | ||
justify_content: JustifyContent::Center, | ||
..default() | ||
}, | ||
)); | ||
} | ||
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fn quit_to_title_button(mut entity: EntityWorldMut) { | ||
entity.add(widget::menu_button("Quit to title")).insert(( | ||
On::<Pointer<Click>>::run(Screen::Title.enter()), | ||
Style { | ||
height: Vw(9.0), | ||
width: Vw(38.0), | ||
align_items: AlignItems::Center, | ||
justify_content: JustifyContent::Center, | ||
..default() | ||
}, | ||
)); | ||
} |