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Fix no spawns
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benfrankel committed Jul 29, 2024
1 parent 65d0c45 commit 4df0f87
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/game/wave.rs
Original file line number Diff line number Diff line change
Expand Up @@ -90,7 +90,7 @@ fn spawn_wave_enemies(
.filter(|(_, enemy)| enemy.min_level <= level && level <= enemy.max_level)
.collect::<Vec<_>>();

let spawn_count = ((level as f32 * config.spawn_count_scale) as usize).min(spawn_cap);
let spawn_count = (1 + (level as f32 * config.spawn_count_scale) as usize).min(spawn_cap);
spawn_cap = spawn_cap.saturating_sub(spawn_count);
for _ in 0..spawn_count {
let enemy_key = c!(enemy_pool.choose_weighted(&mut rng, |(_, enemy)| enemy.weight)).0;
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