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C++ OpenGL application implementing Inverse Kinematics on a linkage of 3 joints and 9 degrees of freedom using Jacobian Transpose method

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3D-Inverse-Kinematics

C++ OpenGL application implementing Inverse Kinematics on a linkage of 3 joints and 9 degrees of freedom using Jacobian Transpose method

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C++ OpenGL application implementing Inverse Kinematics on a linkage of 3 joints and 9 degrees of freedom using Jacobian Transpose method

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