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Merge branch 'main' into asset_tracking_queue
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janhohenheim committed Sep 4, 2024
2 parents 7e4cecd + 07a0ce0 commit b32a06b
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -6,7 +6,7 @@ This template is a great way to get started on a new [Bevy](https://bevyengine.o
Start with a [basic project structure](#write-your-game) and [CI / CD](#release-your-game) that can deploy to [itch.io](https://itch.io).
You can [try this template in your web browser!](https://the-bevy-flock.itch.io/bevy-quickstart)

Don't want to read through the whole README? [@ChristopherBiscardi](https://github.com/ChristopherBiscardi) made a video on how to use the template from start to finish:
[@ChristopherBiscardi](https://github.com/ChristopherBiscardi) made a video on how to use this template from start to finish:

[<img src="./docs/img/thumbnail.png" width=40% height=40% alt="A video tutorial for bevy_quickstart"/>](https://www.youtube.com/watch?v=ESBRyXClaYc)

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2 changes: 1 addition & 1 deletion docs/design.md
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Expand Up @@ -87,7 +87,7 @@ but feel free to leave out a plugin if your file does not need to do anything wi

### Pattern

Spawn your UI elements by extending the [`Widgets` trait](../src/ui/widgets.rs):
Spawn your UI elements by extending the [`Widgets` trait](../src/theme/widgets.rs):

```rust
pub trait Widgets {
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