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fillenium_malcon.py
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fillenium_malcon.py
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import importlib
import sys
# from urllib.request import urlretrieve
# Install drake (and underactuated).
# if 'google.colab' in sys.modules and importlib.util.find_spec('underactuated') is None:
# urlretrieve(f"http://underactuated.csail.mit.edu/scripts/setup/setup_underactuated_colab.py",
# "setup_underactuated_colab.py")
# from setup_underactuated_colab import setup_underactuated
# setup_underactuated(underactuated_sha='845157815a58bb51e2033b9c27f235df688e23f6', drake_version='0.25.0', drake_build='releases')
# Setup matplotlib backend (to notebook, if possible, or inline).
# from underactuated.jupyter import setup_matplotlib_backend
# plt_is_interactive = setup_matplotlib_backend()
# python libraries
import numpy as np
import matplotlib.pyplot as plt
import matplotlib.animation as animation
import copy
# pydrake imports
from pydrake.all import (Variable, SymbolicVectorSystem, DiagramBuilder,
LogOutput, Simulator, ConstantVectorSource,
MathematicalProgram, Solve, SnoptSolver, PiecewisePolynomial, eq)
# increase default size matplotlib figures
from matplotlib import rcParams
rcParams['figure.figsize'] = (8, 5)
# dictionary of functions to convert the units of the problem data
# the fist argument is the numeric value we want to convert
# the second argument is the unit power
# e.g., m = 2 and power = 2 for square meters
unit_converter = {
'mass': lambda m, power=1 : m / 1e3 ** power, # takes kilos, returns tons
'length': lambda l, power=1 : l / 1e11 ** power, # takes meters, returns hundreds of gigameters
'time': lambda t, power=1 : t / (60 * 60 * 24 * 30 * 12) ** power, # takes seconds, returns years
}
# simple class to store the rocket data
class Rocket(object):
def __init__(
self,
mass, # mass of the rocket in kg
thrust_limit, # max norm of the thrust in kg * m * s^-2
velocity_limit # max norm of the velocity in m * s^-1
):
# store mass using the scaled units
self.mass = unit_converter['mass'](mass)
# store thrust limit converting the units one by one
thrust_units = [('mass', 1), ('length', 1), ('time', -2)]
for (quantity, power) in thrust_units:
thrust_limit = unit_converter[quantity](thrust_limit, power)
self.thrust_limit = thrust_limit
# store velocity limit converting the units one by one
velocity_units = [('length', 1), ('time', -1)]
for (quantity, power) in velocity_units:
velocity_limit = unit_converter[quantity](velocity_limit, power)
self.velocity_limit = velocity_limit
# instantiate the rocket
rocket = Rocket(
5.49e5, # mass of Falcon 9 in kg
# .25, # very small thrust limit in kg * m * s^-2
# 170, # very small velocity limit in m * s^-1
.35, #DEBUG
200, #DEBUG
)
# each planet/asteroid in the problem must be an instance of this class
class Planet(object):
def __init__(
self,
name, # string with the name of the planet
color, # color of the planet for plots
mass, # mass of the planet in kg
position, # position of the planet in the 2d universe in m
orbit, # radius of the orbit in m
radius=np.nan, # radius of the planet in m (optional)
):
# store the data using the scaled units
self.name = name
self.mass = unit_converter['mass'](mass)
self.position = unit_converter['length'](position)
self.radius = unit_converter['length'](radius)
self.orbit = unit_converter['length'](orbit)
self.color = color
# planet Earth: https://en.wikipedia.org/wiki/Earth
earth = Planet(
'Earth', # name of the planet
'green', # color for plot
5.972e24, # mass in kg
np.array([2.25e11, 0]), # (average) distance wrt Mars in m
2e10, # orbit radius in m (chosen "big enough" for the plots)
6.378e6, # planet radius in m
)
# planet Mars: https://en.wikipedia.org/wiki/Mars
mars = Planet(
'Mars', # name of the planet
'red', # color for plot
6.417e23, # mass in kg
np.zeros(2), # Mars is chosen as the origin of our 2D universe
1.5e10, # orbit radius in m
3.389e6, # radius in m
)
class Asteroid(Planet):
def __init__(
self,
name, # string with the name of the planet
color, # color of the planet for plots
mass, # mass of the planet in kg
position, # position of the planet in the 2d universe in m
orbit, # radius of the orbit in m
radius=np.nan, # radius of the planet in m (optional)
):
# store the data using the scaled units
self.name = name
self.mass = unit_converter['mass'](mass)
self.position = unit_converter['length'](position)
self.radius = unit_converter['length'](radius)
self.orbit = unit_converter['length'](orbit)
self.color = color
self.uncertainty = np.random.rand()*.04+1.01 # between 1.01 and 1.05
diff = self.get_orbit(1) - self.orbit
self.movex = np.random.randn()*diff
self.movey = np.random.randn()*diff
def get_orbit(self, time_step):
return self.orbit*self.uncertainty**time_step
def move_step(self):
# move asteroid somewhere in self.get_orbit(1)
diff = self.get_orbit(1) - self.orbit
# favor past movement
movex = .9*self.movex + .1*np.random.randn()*diff # move anywhere between -diff and diff
movey = .9*self.movey + .1*np.random.randn()*diff
self.position += np.array([movex, movey])
# asteroids with random data in random positions
np.random.seed(3) # or 0
n_asteroids = 20
# n_asteroids = 25 #DEBUG
asteroids = []
for i in range(n_asteroids):
mass = np.abs(np.random.randn()) * 2e22 #5e22
orbit = mass / 5e12
earth_from_mars = unit_converter['length'](earth.position, -1)
asteroid_from_mars = np.random.randn(2) * 3e10 + earth_from_mars / 2
asteroids.append(
Asteroid(
f'Asteroid_{i}', # name of the planet
'brown', # color for plot
mass, # mass in kg
asteroid_from_mars, # distance from Mars in m
orbit, # radius danger area in m
)
)
# main class of the notebook
# it collects the rocket, the planets, and all the asteroids
# implements utility functions needed to write the trajopt
class Universe(object):
def __init__(
self,
rocket, # instance of Rocket
planets # list of instances of Planet
):
# store data
self.rocket = rocket
self.planets = planets
# gravitational constant in m^3 * kg^-1 * s^-2
self.G = 6.67e-11
# gravitational constant in the scaled units
G_units = [('length', 3), ('mass', -1), ('time', -2)]
for (quantity, power) in G_units:
self.G = unit_converter[quantity](self.G, power)
# given the planet name, returns the Planet instance
def get_planet(self, name):
# loop through the planets in the universe
for planet in self.planets:
if planet.name == name:
return planet
# in case no planet has the given name
print(name + ' is not in the Universe!')
# computes 2D distance vector between the rocket and a planet,
# given the rocket state and the planet name
def position_wrt_planet(self, state, name):
# rocket position wrt to the planet position
planet = self.get_planet(name)
p = state[:2] - planet.position
return p
# computes the rocket acceleration due to a planet
def acceleration_from_planet(self, state, name):
# distance from the planet
p = self.position_wrt_planet(state, name)
d = p.dot(p) ** .5
# 2d acceleration vector
planet = self.get_planet(name)
a = - self.G * planet.mass / d ** 3 * p
return a
# right-hand side of the rocket continuous-time dynamics
# in the form state_dot = f(state, thrust)
# (thrust is a 2D vector with the horizontal and vertical thrusts)
def rocket_continuous_dynamics(self, state, thrust):
# thrust acceleration
a = thrust / self.rocket.mass
# accelerations due to the planets
for planet in self.planets[:2]: #DEBUG
# for planet in self.planets:
a = a + self.acceleration_from_planet(state, planet.name)
# concatenate velocity and acceleration
state_dot = np.concatenate((state[2:], a))
return state_dot
# residuals of the rocket discrete-time dynamics
# if the vector of residuals is zero, then this method's
# arguments verify the discrete-time dynamics
# (implements the implicit Euler integration scheme:
# https://en.wikipedia.org/wiki/Backward_Euler_method)
def rocket_discrete_dynamics(self, state, state_next, thrust, time_step):
# continuous-time dynamics evaluated at the next time step
state_dot = self.rocket_continuous_dynamics(state_next, thrust)
# implicit-Euler state update
residuals = state_next - state - time_step * state_dot
return residuals
# helper function for the trajopt problem
# if the vector of residuals is zero, then the state of
# the rocket belongs to the desired orbit of the given planet
# (i.e.: the rocket is on the given orbit, with zero radial
# velocity, and zero radial acceleration)
def constraint_state_to_orbit(self, state, planet_name):
# unpack state, rocket position in relative coordinates
planet = self.get_planet(planet_name)
p = state[:2] - planet.position
v = state[2:]
# constraint on radial distance
# sets x^2 + y^2 to the orbit radius squared
residual_p = p.dot(p) - planet.orbit ** 2
# radial velocity must be zero
# sets the time derivative of x^2 + y^2 to zero
residual_v = p.dot(v)
# radial acceleration must be zero with zero input
# sets the second time derivative of x^2 + y^2 to zero
# why this extra constraint?
# knowing that the radial velocity is zero is not enough
# the tangential velocity must be such that the gravitational
# force is balanced by the centrifugal force
a = self.acceleration_from_planet(state, planet_name)
residual_a = p.dot(a) + v.dot(v)
# gather constraint residuals
residuals = np.array([residual_p, residual_v, residual_a])
return residuals
# bonus method! (not actually needed in the trajopt...)
# computes the gravity acceleration on the surface of a planet
def gravity_on_planet_surface(self, name):
# retrieve planet
planet = self.get_planet(name)
if planet is not None:
# if planet radius is not available
if np.isnan(planet.radius):
print(name + ' has unknown radius.')
return
# use Newton's law of universal gravitation
g = self.G * planet.mass / planet.radius ** 2
# use the converter the other way around
# to express g in MKS
g_inverse_units = [('length', -1), ('time', 2)]
for (quantity, power) in g_inverse_units:
g = unit_converter[quantity](g, power)
# print the result
print('Gravity acceleration on ' + name + f' is {g} m/s^2.')
# instantiate universe
planets = [earth, mars] + asteroids
universe = Universe(rocket, planets)
universe.gravity_on_planet_surface('Earth')
universe.gravity_on_planet_surface('Mars')
universe.gravity_on_planet_surface('Jupiter')
# helper function that plots a circle centered at
# the given point and with the given radius
def plot_circle(center, radius, *args, **kwargs):
# discretize angle
angle = np.linspace(0, 2*np.pi)
# plot circle
plt.plot(
center[0] + radius * np.cos(angle),
center[1] + radius * np.sin(angle),
*args,
**kwargs
)
# function that draws the state-space trajectory of the rocket
# including the planets and the asteroids
def plot_state_trajectory(trajectory, universe):
for planet in universe.planets:
# plot planets
plt.scatter(*planet.position, s=100, c=planet.color)
plt.text(*planet.position, planet.name)
# plot orbits
if not np.isnan(planet.orbit):
if planet.name == 'Asteroid_1':
orbit_label = 'Asteroid danger area'
elif planet.name[:8] == 'Asteroid':
orbit_label = None
else:
orbit_label = planet.name + ' orbit'
plot_circle(
planet.position,
planet.orbit,
label=orbit_label,
color=planet.color,
linestyle='--'
)
# misc settings
length_unit = unit_converter['length'](1)
plt.xlabel('{:.0e} meters'.format(length_unit))
plt.ylabel('{:.0e} meters'.format(length_unit))
plt.grid(True)
plt.gca().set_aspect('equal')
# legend
n_legend = len(plt.gca().get_legend_handles_labels()[0])
plt.legend(
loc='upper center',
ncol=int(n_legend / 2),
bbox_to_anchor=(.5, 1.25),
fancybox=True,
shadow=True
)
### UNCOMMENT TO PLOT OUTPUT TRAJECTORY ###
# plot rocket trajectory
# plt.plot(trajectory.T[0], trajectory.T[1], color='k', label='Rocket trajectory')
# plt.scatter(trajectory[0,0], trajectory[0,1], color='k')
### COMMENT THIS TO REVERT ###
x = trajectory.T[0]
y = trajectory.T[1]
line, = ax.plot(x, y, color='k', label='Rocket trajectory')
def update(num, x, y, line):
line.set_data(x[:num], y[:num])
return line,
ani = animation.FuncAnimation(fig, update, len(x), fargs=[x, y, line],
interval=10, blit=True)
### END HERE ###
plt.show()
# function that plots the norm of the rocket thrust and
# velocity normalized on their maximum value
def plot_rocket_limits(rocket, thrust, state):
# reconstruct time vector
time_steps = thrust.shape[0]
time = np.linspace(0, time_steps, time_steps + 1)
# plot maximum norm limit
plt.plot(time, np.ones(time_steps + 1), 'r--', label='Limit')
# plot normalized thrust
thrust_norm = [np.linalg.norm(t) / rocket.thrust_limit for t in thrust]
plt.step(time, [thrust_norm[0]] + thrust_norm, label='Thrust / thrust limit')
# plot normalized velocity
velocity_norm = [np.linalg.norm(v) / rocket.velocity_limit for v in state[:,2:]]
plt.plot(time, velocity_norm, label='Velocity / velocity limit')
# plot limits
plt.xlim(0, time_steps)
ymax = max(1, max(thrust_norm), max(velocity_norm)) * 1.05
plt.ylim(0, ymax)
# misc settings
plt.xlabel('Time step')
plt.grid(True)
plt.legend()
plt.show()
# function that plots overall trajectories with movement
def plot_state_trajectory_movement(states, asteroids_over_time, universe):
for planet in [earth, mars]:
# plot planets
plt.scatter(*planet.position, s=100, c=planet.color)
plt.text(*planet.position, planet.name)
# plot orbits
if not np.isnan(planet.orbit):
if planet.name == 'Asteroid_1':
orbit_label = 'Asteroid danger area'
elif planet.name[:8] == 'Asteroid':
orbit_label = None
else:
orbit_label = planet.name + ' orbit'
plot_circle(
planet.position,
planet.orbit,
label=orbit_label,
color=planet.color,
linestyle='--'
)
# misc settings
length_unit = unit_converter['length'](1)
plt.xlabel('{:.0e} meters'.format(length_unit))
plt.ylabel('{:.0e} meters'.format(length_unit))
plt.grid(True)
plt.gca().set_aspect('equal')
# legend
n_legend = len(plt.gca().get_legend_handles_labels()[0])
plt.legend(
loc='upper center',
ncol=int(n_legend / 2),
bbox_to_anchor=(.5, 1.25),
fancybox=True,
shadow=True
)
x = states.T[0]
y = states.T[1]
line, = ax.plot(x, y, color='k', label='Rocket trajectory')
orbit_dict = {a.name: plt.Circle((a.position[0], a.position[1]), a.orbit, ec='r', fill=False) for a in asteroids_over_time[0]}
for v in orbit_dict.values():
ax.add_patch(v)
asteroid_x = [a.position[0] for a in asteroids_over_time[0]]
asteroid_y = [a.position[1] for a in asteroids_over_time[0]]
scat = ax.scatter(asteroid_x, asteroid_y)
def update(num, x, y, line, scat):
line.set_data(x[:num], y[:num])
asteroid_x = np.array([a.position[0] for a in asteroids_over_time[num]])
asteroid_y = np.array([a.position[1] for a in asteroids_over_time[num]])
asteroids_pos = np.vstack((asteroid_x, asteroid_y))
scat.set_offsets(asteroids_pos.T)
for a in asteroids_over_time[num]:
orbit_dict[a.name].center = (a.position[0], a.position[1])
ret = [line, scat] + [v for v in orbit_dict.values()]
return ret
ani = animation.FuncAnimation(fig, update, len(x), fargs=[x, y, line, scat],
interval=200, blit=True)
### END HERE ###
ani.save("traj.mp4")
plt.show()
# function that plots overall trajectories with movement
def plot_single_window_visual(states, universe, step):
for planet in [earth, mars]:
# plot planets
plt.scatter(*planet.position, s=100, c=planet.color)
plt.text(*planet.position, planet.name)
# plot orbits
if not np.isnan(planet.orbit):
if planet.name == 'Asteroid_1':
orbit_label = 'Asteroid danger area'
elif planet.name[:8] == 'Asteroid':
orbit_label = None
else:
orbit_label = planet.name + ' orbit'
plot_circle(
planet.position,
planet.orbit,
label=orbit_label,
color=planet.color,
linestyle='--'
)
# misc settings
length_unit = unit_converter['length'](1)
plt.xlabel('{:.0e} meters'.format(length_unit))
plt.ylabel('{:.0e} meters'.format(length_unit))
plt.grid(True)
plt.gca().set_aspect('equal')
# legend
n_legend = len(plt.gca().get_legend_handles_labels()[0])
plt.legend(
loc='upper center',
ncol=int(n_legend / 2),
bbox_to_anchor=(.5, 1.25),
fancybox=True,
shadow=True
)
x = states.T[0]
y = states.T[1]
line, = ax.plot(x, y, color='k', label='Rocket trajectory')
orbit_dict = {a.name: plt.Circle((a.position[0], a.position[1]), a.orbit, ec='r', fill=False) for a in asteroids}
for v in orbit_dict.values():
ax.add_patch(v)
asteroid_x = [a.position[0] for a in asteroids]
asteroid_y = [a.position[1] for a in asteroids]
scat = ax.scatter(asteroid_x, asteroid_y)
def update(num, x, y, line, scat):
line.set_data(x[:num], y[:num])
for a in asteroids:
orbit_dict[a.name].radius = a.get_orbit(num)
ret = [line, scat] + [v for v in orbit_dict.values()]
return ret
ani = animation.FuncAnimation(fig, update, len(x), fargs=[x, y, line, scat],
interval=200, blit=True)
### END HERE ###
name = "window " + str(step) + ".mp4"
ani.save(name)
plt.show()
# function that interpolates two given positions of the rocket
# velocity is set to zero for all the times
def interpolate_rocket_state(p_initial, p_final, time_steps):
# np.random.seed(0)
# initial and final time and state
time_limits = [0., time_steps * time_interval]
position_limits = np.column_stack((p_initial, p_final))
state_limits = np.vstack((position_limits, np.zeros((2, 2))))
# linear interpolation in state
state = PiecewisePolynomial.FirstOrderHold(time_limits, state_limits)
# sample state on the time grid and add small random noise
state_guess = np.vstack([state.value(t * time_interval).T for t in range(time_steps + 1)])
# state_guess += np.random.rand(*state_guess.shape) * 5e-6
return state_guess
# rolls out current state dynamics over a horizon or remaining steps (assuming constant thrust)
# Returns state at end of window
def rollout(state, thrust, time_steps, time_interval):
# coarse dynamics over time steps
state_dot = universe.rocket_continuous_dynamics(state, thrust)
final_state = state + state_dot*time_interval*time_steps/2
state_dot = universe.rocket_continuous_dynamics(final_state, thrust)
final_state += state_dot*time_interval*time_steps/2
return final_state
# 4-step rollout dynamics
# def rollout(state, thrust, time_steps, time_interval):
# # coarse dynamics over time steps
# state_dot = universe.rocket_continuous_dynamics(state, thrust)
# final_state = state + state_dot*time_interval*time_steps/4
# state_dot = universe.rocket_continuous_dynamics(final_state, thrust)
# final_state += state_dot*time_interval*time_steps/4
# state_dot = universe.rocket_continuous_dynamics(final_state, thrust)
# final_state += state_dot*time_interval*time_steps/4
# state_dot = universe.rocket_continuous_dynamics(final_state, thrust)
# final_state += state_dot*time_interval*time_steps/4
# return final_state
def create_prog_for_window(window, start_state, step, total, guess=[], is_initial=False, in_final=False):
# initialize optimization
prog = MathematicalProgram()
# optimization variables
state = prog.NewContinuousVariables(window + 1, 4, 'state')
thrust = prog.NewContinuousVariables(window, 2, 'thrust')
# initial orbit constraints
if is_initial:
for residual in universe.constraint_state_to_orbit(state[0], 'Earth'):
c = prog.AddConstraint(residual == 0)
c.evaluator().set_description("start in earth orbit")
else:
c = prog.AddConstraint(eq(state[0], start_state))
c.evaluator().set_description("start at prev state")
# terminal orbit constraints
if in_final:
for residual in universe.constraint_state_to_orbit(state[-1], 'Mars'):
c = prog.AddConstraint(residual == 0)
c.evaluator().set_description("end in mars orbit")
# discretized dynamics
for t in range(window):
residuals = universe.rocket_discrete_dynamics(state[t], state[t+1], thrust[t], time_interval)
for residual in residuals:
c = prog.AddConstraint(residual == 0)
c.evaluator().set_description("dynamics")
# initial guess
if is_initial:
state_guess = interpolate_rocket_state(
universe.get_planet('Earth').position + np.array([-np.sin(np.deg2rad(70))*universe.get_planet('Earth').orbit, np.sin(np.deg2rad(20))*universe.get_planet('Earth').orbit]),
universe.get_planet('Mars').position + np.array([ universe.get_planet('Mars').orbit, 0]),
total
)[0:window+1]
else:
state_guess = guess[:window+1]
prog.SetInitialGuess(state, state_guess)
# velocity limits, for all t:
# two norm of the rocket velocity
# lower or equal to the rocket velocity_limit
for t in range(window):
c = prog.AddConstraint(state[t][2:4].dot(state[t][2:4]) <= rocket.velocity_limit**2)
c.evaluator().set_description("velocity limits")
# avoid collision with asteroids, for all t, for all asteroids:
# two norm of the rocket distance from the asteroid
# greater or equal to the asteroid orbit
for t in range(window):
for a in asteroids:
d = universe.position_wrt_planet(state[t], a.name)
c = prog.AddConstraint(d.dot(d) >= a.get_orbit(t)**2)
c.evaluator().set_description("asteroid collision")
# thrust limits, for all t:
# two norm of the rocket thrust
# lower or equal to the rocket thrust_limit
for t in range(window):
c = prog.AddConstraint(thrust[t].dot(thrust[t]) <= rocket.thrust_limit**2)
c.evaluator().set_description("thrust constraints")
# rollout dynamics (recursive feasibility) constraint
if not in_final:
final_state = rollout(state[-1], thrust[-1], total-window-step, time_interval)
for residual in universe.constraint_state_to_orbit(final_state, 'Mars'):
c = prog.AddConstraint(residual == 0)
c.evaluator().set_description("rollout to mars")
# minimize fuel consumption, for all t:
# add to the objective the two norm squared of the thrust
# multiplied by the time_interval so that the optimal cost
# approximates the time integral of the thrust squared
prog.AddCost(time_interval * sum(t.dot(t) for t in thrust))
# solve mathematical program
solver = SnoptSolver()
result = solver.Solve(prog)
# be sure that the solution is optimal
if not result.is_success():
for constraint in result.GetInfeasibleConstraints(prog):
msg = str(constraint)
type = msg.split("described as")[-1].split("\'")[1]
iters = set([int(s.split(")")[0].split(",")[0]) for s in msg.split("variables")[-1].strip(" ").split("(")[1:]])
for iter in iters:
if iter == 0:
print("VIOLATION", type, iter)
# else:
# print("violation", type, iter)
# retrieve optimal solution
thrust_window = result.GetSolution(thrust)
state_window = result.GetSolution(state)
return thrust_window, state_window
# numeric parameters
time_interval = .5 # in years
time_steps = 100
window = 15 # time steps per calculation
# Earth state: [ 2.32035322 0.18721759 -0.04109043 0.01544109]
states = []
thrusts = []
asteroids_movements = []
asteroids_movements.append([copy.deepcopy(a) for a in asteroids])
iter_states = []
next_guess = []
for i in range(time_steps):
curr_window = min(window, time_steps-i)
print("ITER", i, "OF", time_steps, "WINDOW", curr_window, "REMAINING", time_steps-curr_window-i)
# start at previous state, compute over window
if i == 0:
thrust_window, state_window = create_prog_for_window(curr_window, None, i, time_steps, is_initial=True)
states.append(state_window[0])
# print(states[0])
elif curr_window < window: # in final approach
thrust_window, state_window = create_prog_for_window(curr_window, states[-1], i, time_steps, guess=next_guess, in_final=True)
else:
thrust_window, state_window = create_prog_for_window(curr_window, states[-1], i, time_steps, guess=next_guess)
if i % 10 == 0:
fig, ax = plt.subplots()
plot_single_window_visual(state_window, universe, i)
next_guess = state_window[1:]
next_state = universe.rocket_continuous_dynamics(next_guess[-1], thrust_window[-1])
next_guess = np.vstack((next_guess, next_state))
states.append(state_window[1])
thrusts.append(thrust_window[0])
asteroids_movements.append([copy.deepcopy(a) for a in asteroids])
for asteroid in asteroids:
asteroid.move_step()
iter_states.append(state_window)
# state_opt = np.array(state_window)
# thrust_opt = np.array(thrust_window)
state_opt = np.array(states)
thrust_opt = np.array(thrusts)
asteroids_movements = np.array(asteroids_movements)
state_all = np.array(iter_states[0])
for i in range(time_steps-1):
state_all = np.vstack((state_all, iter_states[i+1]))
# compute fuel consumption for the optimal trajectory
def fuel_consumption(thrust, time_interval):
return time_interval * sum(t.dot(t) for t in thrust)
print(f'Is fuel consumption {fuel_consumption(thrust_opt, time_interval)} lower than 250?')
# check that we follow dynamics
for t in range(time_steps):
residuals = universe.rocket_discrete_dynamics(states[t], states[t+1], thrusts[t], time_interval)
for residual in residuals:
if abs(residual) > 1e-9:
print("VIOLATION DYNAMICS at", t, "by", residual)
# plt.figure()
# plot_state_trajectory(state_opt, universe)
fig, ax = plt.subplots()
plot_state_trajectory(state_all, universe)
# plot overall movement
fig, ax = plt.subplots()
plot_state_trajectory_movement(state_opt, asteroids_movements, universe)
# plot limits
plt.figure()
plot_rocket_limits(rocket, thrust_opt, state_opt)