Stop special infected getting bashed to death
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Video | 影片展示
None -
Image | 圖示
None -
Require | 必要安裝
None -
ConVar | 指令
- cfg/sourcemod/l4d2_bash_kills.cfg
// 0=Plugin off, 1=Plugin on. l4d2_bash_kills_enable "1" // Prevent smoker from getting bashed to death l4d2_bash_kills_smoker "1" // Prevent boomer from getting bashed to death l4d2_bash_kills_boomer "0" // Prevent hunter from getting bashed to death l4d2_bash_kills_hunter "1" // Prevent spitter from getting bashed to death l4d2_bash_kills_spitter "0" // Prevent jockey from getting bashed to death l4d2_bash_kills_jockey "1"
- cfg/sourcemod/l4d2_bash_kills.cfg
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Command | 命令
None
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Apply to | 適用於
L4D2
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Changelog | 版本日誌
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v1.0h (2024-4-29)
- Add cvars to control each special infected
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v1.4
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特感不會被人類右鍵推到死去
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原理
- (裝此插件之前) 特感會被人類右鍵推超過五次以上會死去,Charger除外
- (裝此插件之後) 特感不會被推死
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指令中文介紹 (點我展開)
- cfg/sourcemod/l4d2_bash_kills.cfg
// 啟用插件 [0-關閉,1-開啟] l4d2_bash_kills_enable "1" // 為1時,Smoker不會被推死 l4d2_bash_kills_smoker "1" // 為1時,Boomer不會被推死 l4d2_bash_kills_boomer "0" // 為1時,Hunter不會被推死 l4d2_bash_kills_hunter "1" // 為1時,Spitter不會被推死 l4d2_bash_kills_spitter "0" // 為1時,Jockey不會被推死 l4d2_bash_kills_jockey "1"
- cfg/sourcemod/l4d2_bash_kills.cfg