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charging_takedamage_patch

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Description | 內容

Makes AI Charger take damage like human SI while charging.

  • Video | 影片展示
    None

  • Image | 圖示

    Before (裝此插件之前) After (裝此插件之後)
    charging_takedamage_patch_1 charging_takedamage_patch_2
  • How does it work?
    • (Before) Human chargers can be easily killed while charging, but AI chargers can't be easily killed while charging
      • Damage nerf on charging AI chargers
      • Formua: (Original damage / 3) + 1 = actual damage
    • (After) Makes AI chargers take same damage like human SI while charging
      • Remove formua, Make them easily to be killed and melee-leveled
  • Command | 命令

    None

  • API | 串接
     Registers a library name: charging_takedamage_patch
  • Known Conflicts

    If you don't use any of these plugins at all, no need to worry about conflicts.

    1. l4d2_ai_damagefix
      • Removed
  • Apply to | 適用於

     L4D2
    
  • Related Plugin | 相關插件
    1. l4d_ai_hunter_skeet_dmg_fix: Makes AI Hunter take damage like human SI while pouncing.
      • 對AI Hunter(正在飛撲的途中) 造成的傷害數據跟真人玩家一樣
  • Changelog | 版本日誌

中文說明

移除AI Charger的衝鋒減傷

  • 原理

    • (裝插件之前) 真人扮演的Charger在衝鋒過程中容易被殺死, 但是AI Charger不容易被殺死
      • 因為官方故意設置傷害機制不同
    • (裝插件之後) AI Charger造成的傷害數據跟真人玩家一樣
      • 所以AI Charger衝鋒時容易被殺死或砍死
  • 會衝突的插件

    如果沒安裝以下插件就不需要擔心衝突

    1. l4d2_ai_damagefix
      • 移除