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Support multiple Graphics Command Buffers #30

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psuong opened this issue Apr 9, 2020 · 0 comments
Open

Support multiple Graphics Command Buffers #30

psuong opened this issue Apr 9, 2020 · 0 comments
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enhancement New feature or request help wanted Extra attention is needed question Further information is requested

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@psuong
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psuong commented Apr 9, 2020

1 Command Buffer is easy to debug and queue, but if you have multiple command buffers it might just be faster to have multiple command buffers to construct and execute on the render pipeline.

Ideas:

  • A command buffer per canvas sort order layer
    • Downside is thinking about how to execute in a particular order correctly.
@psuong psuong added enhancement New feature or request help wanted Extra attention is needed question Further information is requested labels Apr 9, 2020
@psuong psuong self-assigned this Apr 9, 2020
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